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Virtual Reality Movies in Youth Work

Virtual Reality Movies in Youth Work

This badge is awarded to participants who explore how Virtual Reality (VR) movies can be used in youth work to build empathy, raise awareness of bullying, and support inclusion. The badge recognises the readiness to engage with immersive digital tools, reflect on learning, and connect VR experiences to real-life youth work goals.

By earning this badge, you show that you are curious about using digital learning experiences and virtual reality movies not only for fun, but for meaningful dialogue, skill development, and youth empowerment.

Cities of Learning Network partners value badge earners’ efforts and issue this badge after reviewing the provided evidence.
Tasks
Task no.1
Evidence verified by: one activity organiser
To get the badge, you must watch a video interview with VR project leaders from Klaipeda municipality.
  1. Share 2-3 ideas on how you can use Virtual Reality movies to achieve youth work goals.
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Activity

Virtual Reality Movies in Youth Work
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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Co-funded by the Erasmus+ programme of the European Union
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