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49activities

4
Technology and computers
Young People’s Digital Rights through Youth Work
Digital Youth Work Resource Hub
#Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production).
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4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition, #Excellent Level. Supportes young people to improve their behaviours in looking for trustworthy sources or running their own online research., #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Fair Level. Runs digital youth work activities that are based on the initiatives and ideas of young people and/or fellow youth work colleagues (not part of a strategic process)., #Fair Level. Is in a position to empower young people and other youth workers to experiment with digital means., #Good Level. Engages young people to plan and organize activities, such as thematic discussions and vlogs on the digital platform., #Good Level. Sets with young people learning objectives for digital youth work., #Good Level. Learns to integrate practice-based learning (non-formal learning) and youth participatory approaches in digital youth work practiceer personality.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Good Level. Sets with young people learning objectives for digital youth work.
4
Civic engagement
Digital Youth Work Resource Hub
#Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Askes young people to critically assess the practices of the youth work offering.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Using digital tools to share ideas and experience with peers
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Using digital tools to share ideas and experience with peers, #Searching, evaluating and communicating information
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Using digital tools to share ideas and experience with peers, #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias.
1
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Good Level. Sets with young people learning objectives for digital youth work.
4
Creativity and design
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Fair Level. Askes young people to critically assess the practices of the youth work offering.
7
Career and job readiness
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them.
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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Co-funded by the Erasmus+ programme of the European Union
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