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Digital Youth Work Resource Hub
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Activities Playlists Assessment

49activities

4
Technology and computers
Animate It Yourself! Learning Creative Coding with Scratch
Digital Youth Work Resource Hub
#Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Good Level. Sets together with young people educational aims for their own digital content production, #Fair Level. Realizes that young people are interested in technological hobbies, and feels the need to support them, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Excellent Level. Constantly assess, together with young people and/or other youth workers on the quality of the digital work and reflects what has been learned; as an intentional process part of the digital youth work strategy. , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms. , #Excellent Level. Helpes young people to critically analyse current communication challenges related to the information crisis and the use of synthetic media. , #Good Level. Capable of advising and supporting young people to use advanced digital tools (or advanced functions of such tools) or create peer learning opportunities for them, #Fair Level. Is in a position to empower young people and other youth workers to experiment with digital means.
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7
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Develops an ability to kick-off an innovative spirit in digital youth work activities; intentionally updates competences in the field, and is aware of trends but also policies in the field., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Guides a youth group to develop their own initiative on digital rights - using a project, an online study, or managing an exchange program. , #Excellent Level. Knows the key elements of main European digital regulations in the digital field and knows how to ethically apply them in youth work contexts., #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools)
4
Career and job readiness
Digital Youth Work Resource Hub
#Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results.
3
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition, #Excellent Level. Supportes young people to improve their behaviours in looking for trustworthy sources or running their own online research., #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Fair Level. Runs digital youth work activities that are based on the initiatives and ideas of young people and/or fellow youth work colleagues (not part of a strategic process)., #Fair Level. Is in a position to empower young people and other youth workers to experiment with digital means., #Good Level. Engages young people to plan and organize activities, such as thematic discussions and vlogs on the digital platform., #Good Level. Sets with young people learning objectives for digital youth work., #Good Level. Learns to integrate practice-based learning (non-formal learning) and youth participatory approaches in digital youth work practiceer personality.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Good Level. Sets with young people learning objectives for digital youth work.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Good Level. Sets with young people learning objectives for digital youth work.
4
Career and job readiness
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Good Level. Sets with young people learning objectives for digital youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition
3
Career and job readiness
Digital Youth Work Resource Hub
#Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Good Level. Runs digital youth work activities based on the guidelines of organisation., #Excellent Level. Develops an ability to kick-off an innovative spirit in digital youth work activities; intentionally updates competences in the field, and is aware of trends but also policies in the field., #Good Level. Learns to integrate practice-based learning (non-formal learning) and youth participatory approaches in digital youth work practiceer personality., #Fair Level. Knows how to easily find online information about young people, and uses in planning digital youth work., #Good Level. Ensures that young people with fewer opportunities have participated in digital learning activities, such as thematic events, problem-solving, producing their own content, or vlogs., #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Fair Level. Discusses with young people about the type of digital content they want to produce, #Fair Level. Exchanges views with young people about their online safety and security., #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Elementary Level. Understands that youth workers and young people should learn together. , #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Good Level. Empowers young people to co-create digital content together with other youth workers/professionals, #Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Good Level. Creates a safe context for digital use and suggested young people to protect themselves from potential cybersecurity threats.
4
Creativity and design
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Good Level. Sets with young people learning objectives for digital youth work., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Good Level. Sets together with young people educational aims for their own digital content production, #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work.
1
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition
4
Technology and computers
Digital Youth Work Resource Hub
#problem-solving with digital tools, #Critical digital literacy, #creative thinking, #Good Level. Sets together with young people educational aims for their own digital content production, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition, #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms.
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