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Understanding Digital Infrastructure for Youth Work

Digital Inclusion Facilitator

Awarded to youth workers who integrate meaningful digital dimensions into youth work. You actively use non-formal education methods to explore digital tools and phenomena, involve young people in co-creation, and strive to combine online and offline spaces creatively.

Você precisa concluir 3 tarefas para receber a patente
Tarefas
Task no.1
Evidence verified by: one activity organiser
Facilitate an activity that uses digital technology to explore a social or personal issue with young people. Share your reflections with us:
  • What was the activity about?
  • What digital tools did you use?
  • What worked, what could you change in the future?
  • What was feedback from your participants?

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Task no.2
Evidence verified by: one activity organiser
Reflect on the limitations and possibilities of working in online spaces—then adapt one method (you already use) accordingly.
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Task no.3
Evidence verified by: one activity organiser
Develop a blended (online-offline) youth work activity. Share your activity plan with us.
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Task no.4
Evidence verified by: one activity organiser
Invite young people to co-design one part of a digital youth work activity, project or programme and share a link to a post (on your website, social media, ...) about this activity with us.
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Activity

Understanding Digital Infrastructure for Youth Work
A Badgecraft roda uma infra-estrutura web para Cidades e Regiões de Aprendizagem. O consórcio Europeu desenvolve esta plataforma com o co-financiamento do programa da União Europeia Erasmus+
Plataforma
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Co-funded by the Erasmus+ programme of the European Union
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