Innhold
The digital world has become the primary space where young people explore, test, and reflect their identity against their peers. This playlist focuses on your role in supporting identity growth in the new digital era.
We examine digital youth cultures, the role of gaming and Extended Reality (XR) in identity formation, and how young people express themselves through digital tools and media. Furthermore, attention is paid to your own development as a youth worker. How does your professional identity grow alongside the digital transformation?
Key Focus Areas in this Playlist:
- Insight into digital youth cultures (C5.1).
- The role of gaming, extended reality, and youth identity (C5.2).
- The professional identity growth of the youth worker (C5.3).
About the Digital Competence Check
This playlist is directly linked to Competence Area 5 of the Digital Competence Check Identity growth, which is based on the European DYW SNAC Model. The Check covers 5 areas, 14 specific competences, and 38 indicators, helping you to map your starting proficiency level. By following this playlist, you will specifically target and improve the skills identified as areas for development.
This playlist features activities from the platform, all directly connected to this competence area. It is up to you to decide which activities are the most interesting and relevant for your professional development.
Within each activity, you will find four different badges. One badge is specifically intended for the Youth Worker. There are also badges for the Youth Worker's Manager and for Young People, should you wish to involve them in your development. This joint growth path is essential and is rooted in the Digital Systemic Team approach. Evidence shows that digital youth work is best realised when these four roles (Youth Worker, Manager, Young Person) collaborate.
Aktiviteter å fullføre
Fullfør følgende aktiviteter og tjen merker, og spillelistefremgangen din oppdateres