Innhold
The digital world has become the primary space where young people explore, test, and reflect their identity against their peers. This playlist focuses on your role in supporting identity growth in the new digital era.
We examine digital youth cultures, the role of gaming and Extended Reality (XR) in identity formation, and how young people express themselves through digital tools and media. Furthermore, attention is paid to your own development as a youth worker. How does your professional identity grow alongside the digital transformation?
Key Focus Areas in this Playlist:
- Insight into digital youth cultures (C5.1).
- The role of gaming, extended reality, and youth identity (C5.2).
- The professional identity growth of the youth worker (C5.3).
About the Digital Competence Check
This playlist is directly linked to Competence Area 5 of the Digital Competence Check Identity growth, which is based on the European DYW SNAC Model. The Check covers 5 areas, 14 specific competences, and 38 indicators, helping you to map your starting proficiency level. By following this playlist, you will specifically target and improve the skills identified as areas for development.
This playlist features activities from the platform, all directly connected to this competence area. It is up to you to decide which activities are the most interesting and relevant for your professional development.
Within each activity, you will find four different badges. One badge is specifically intended for the Youth Worker. There are also badges for the Youth Worker's Manager and for Young People, should you wish to involve them in your development. This joint growth path is essential and is rooted in the Digital Systemic Team approach. Evidence shows that digital youth work is best realised when these four roles (Youth Worker, Manager, Young Person) collaborate.
Aktiviteter å fullføre
Fullfør følgende aktiviteter og tjen merker, og spillelistefremgangen din oppdateres
Innhold
This activity helps youth workers and youth work managers explore the value of multiplayer games in learning, communication, and teamwork.
Using the cooperative game SpaceTeam, you will reflect on your gameplay experiences, favourite games, and how games can be meaningfully used in youth work.
By completing this activity, you will:
- Strengthen your communication and collaboration skills through play.
- Reflect on why and how games matter in your life or work.
- Explore how multiplayer games can support youth work practice and organisational strategy.
Get inspired
SpaceTeam is a chaotic, cooperative online or card game where players must shout, coordinate, and adapt to survive together on a virtual spaceship. You’ll need teamwork, timing, and trust. Beyond the fun and shouting, games like SpaceTeam are great tools for building communication, empathy, and inclusion.
Take action: activities for different roles
Explore the following role-specific badges to access activities designed to enhance your digital youth work within the organisation: Navigate to a specific badge and complete activities as a youth worker and youth work manager. Involve young people in co-designing digital youth work solutions.
- Youth workers can facilitate the Connected Player badge activities with young people to reflect on their reasons for gaming and what they learn.
- The Gamewise Practitioner badge allows youth workers to explore how games can support youth work themes.
- The Strategic Playmaker badge for youth work managers to reflect on the role of games in strategic development.
Claim open badge recognition
Upon completing the activities, participants can claim digital badges recognising their competence in:
- Using games for digital learning and social connection
- Engaging with games as tools in youth work practice and
- Strategically integrating games into youth work development.
Who created this resource?
This activity is based on the cooperative game SpaceTeam by Sleeping Beast Games. The Cities of Learning Network members used the game to create activities supporting digital youth work developments.
Next steps: Try more multiplayer or co-op games with friends or colleagues. Explore how other games might support creativity, inclusion, or social impact.

Last ned aktivitetsmerke
Exploring learning and teamwork through games: Playing SpaceTeam Få dette merket
This activity helps youth workers and youth work managers explore the value of multiplayer games in learning, communication, and teamwork.
Using the cooperative game SpaceTeam, you will reflect on your gameplay experiences, favourite games, and how games can be meaningfully used in youth work.
By completing this activity, you will:
- Strengthen your communication and collaboration skills through play.
- Reflect on why and how games matter in your life or work.
Oppgaver
Bevis bekreftet av: en aktivitetsarrangør