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4
Technology and computers
Empower youth: Coding basics
Digital Youth Work Resource Hub
#problem-solving with digital tools, #Critical digital literacy, #creative thinking, #Good Level. Sets together with young people educational aims for their own digital content production, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition, #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms.
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6
Digital Youth Work Resource Hub
#Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Constantly assess, together with young people and/or other youth workers on the quality of the digital work and reflects what has been learned; as an intentional process part of the digital youth work strategy. , #Excellent Level. Implements a process, designed with organisation, through which assess together with young people the individual and organisational priorities/needs connected to digital transformation. , #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Develops an ability to kick-off an innovative spirit in digital youth work activities; intentionally updates competences in the field, and is aware of trends but also policies in the field., #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Good Level. Sets with young people learning objectives for digital youth work., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Implements a process, designed with organisation, through which assess together with young people the individual and organisational priorities/needs connected to digital transformation. , #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Good Level. Ensures that young people with fewer opportunities have participated in digital learning activities, such as thematic events, problem-solving, producing their own content, or vlogs., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities, #Promotes reflection on the specific policies (or lack of policies) related to the digital transformation of many aspects of people’s lives, #Works with the notion of change and overcomes resistance within the group of learners, #adapt styles of leadership, #principles of leadership, #Excellent Level. Develops an ability to kick-off an innovative spirit in digital youth work activities; intentionally updates competences in the field, and is aware of trends but also policies in the field., #Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Good Level. Ensures that young people with fewer opportunities have participated in digital learning activities, such as thematic events, problem-solving, producing their own content, or vlogs., #Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Fair Level. Engages young people in critical reflection of their online experiences - what they finally feel they have learned from the various experiences., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Excellent Level. Constantly assess, together with young people and/or other youth workers on the quality of the digital work and reflects what has been learned; as an intentional process part of the digital youth work strategy. , #Excellent Level. Implements a process, designed with organisation, through which assess together with young people the individual and organisational priorities/needs connected to digital transformation. , #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes.
7
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Implements a process, designed with organisation, through which assess together with young people the individual and organisational priorities/needs connected to digital transformation. , #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools
1
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition
4
Creativity and design
Digital Youth Work Resource Hub
#Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Fair Level. Askes young people to critically assess the practices of the youth work offering.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Good Level. Plans and implements multiple digital youth work activities, using a diversity of digital tools, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Askes young people to critically assess the practices of the youth work offering., #Good Level. Sets with young people learning objectives for digital youth work.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Using digital tools to share ideas and experience with peers, #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias.
3
Environment end ecology
Digital Youth Work Resource Hub
#develop a recycling program, #checking recycling procedures, #advising about pollution prevention, #Consciously provides space for dialogue and interaction taking into account learners’ values and beliefs and offers space to reflect on them in the educational context, #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Good Level. Knows how to organise educational and participatory activities connected to youth’s digital rights, and has been organised several with organisation. , #Good Level. Sets with young people learning objectives for digital youth work., #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition
3
Technology and computers
Digital Youth Work Resource Hub
#able to use using mathematical tools and equipment, #knowledge of maths, #mathematical literacy, #maths, #Excellent Level. Understands the benefits and risks of gaming and XR, knows how to deal with them and how to guide young people to ethical platforms; when needed, refers young people to specialised support in case of excessive/inappropriate use., #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Excellent Level. Supports young people to assess their learnings after running their digital rights activities, and identify new ways of how to address them., #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Excellent Level. Supports young people and other youth workers to set goals for meaningful digital youth work, assess them and reflect jointly on the outcomes., #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias. , #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming.
1
Technology and computers
Digital Youth Work Resource Hub
#Awareness-raising on young people’s digital rights and their risks, #data privacy, #Good Level. Creates a safe context for digital use and suggested young people to protect themselves from potential cybersecurity threats. , #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Good Level. Learns to integrate practice-based learning (non-formal learning) and youth participatory approaches in digital youth work practiceer personality., #Fair Level. Discusses with young people about the type of digital content they want to produce, #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms.
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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