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The Magic of a Good Prompt: Help Youth Unlock AI

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The Magic of a Good Prompt: Help Youth Unlock AI

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This activity introduces youth workers to prompt engineering as a key digital literacy. Using free tools like littlemissdata.com, aiforeducation.io, youth workers explore how crafting better AI prompts helps young people think more clearly, express ideas creatively, and use emerging technologies responsibly.
Prompting is not just about using AI tools — it's about teaching youth how to ask better questions, frame their needs, and shape the outputs they want from technology.

By completing this activity, you will
- Understand what makes a prompt effective or ineffective.
- Learn how to use AI tools to support creativity, communication, and youth voice.
- Help young people develop confidence and critical awareness when engaging with AI.


Get inspired

Visit the following websites:
https://www.littlemissdata.com/blog/kids-prompt-engineering-tutorial
Explore their prompt library.
Try one or two prompts under categories like “Creativity”, “Communication”, or “Identity”.

Watch the short introduction video: “The Step-by-Step master class on writing better prompts than 99% of people” by Enovair.



Then read: “Prompt Engineering 101” (Youth-focused guide)


Take action: activities for different roles

Youth workers:
  • Try 2–3 different prompts on aiforeducation.io. Note how slight changes affect the response.
  • Craft your own creative or reflective prompt and test it with an AI tool (e.g., ChatGPT, Copilot).
  • Facilitate a session where youth experiment with prompts and compare outcomes.

Youth organisations:
  • Develop a digital literacy session focused on AI tools and prompt awareness.
  • Encourage teams to co-create a youth-centered prompt library (e.g. prompts for storytelling, event planning, community reflection).
  • Integrate prompt-based activities into your media, career, or civic programs.

Young people:
  • Use an AI tool with a creative or expressive prompt (e.g., poem about your neighborhood, advice to your future self).
  • Reflect: What surprised you? What felt useful? What felt off or biased?
  • Challenge yourself: Can you improve the prompt to get a better result?


Suggested follow-up activities

  • Organize a “Prompt Lab” where youth test creative, funny, or meaningful prompts.
  • Create a zine or blog post featuring “Best of AI responses” and the prompts that triggered them.
  • Combine prompt work with digital ethics discussions: Who trains the AI? Whose voice does it reflect?


Resources

  • AI for Education
  • Prompt Engineering

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Skills and experiences gained
  • Critical thinking and digital fluency
  • AI literacy and awareness
  • Communication and expression
  • Responsible technology use
  • Curiosity and creativity


Ülesanded
Task no.1
Issued by organiser or scanning QR code
Badge Name: Prompt Explorer
Youth Worker – Level
Task 1: Use and test at least three prompts from aiforeducation.io. Reflect on the differences and how youth might use them.
Task 2: Facilitate a “prompt lab” and share outcomes or reactions from youth participants.

Skills

ESCO
#principles of artificial intelligence
#Excellent Level. Empowers youth groups to use their critical thinking and imagination in order to discuss the ethical implications and find solutions to issues such as profiling, algorithmic filtering or algorithmic bias.
#Good Level. Helps young people to understand the difference between facts, mis/dis-information, and, in general, to critically analyse information.
#Good Level. Sets together with young people educational aims for their own digital content production
#Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming.
#Excellent Level. Develops an ability to kick-off an innovative spirit in digital youth work activities; intentionally updates competences in the field, and is aware of trends but also policies in the field.
#Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools)
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Organiseerijad

Digital Youth Work Resource Hub
Badgecraft käitab veebi taristut Õppimise linnade ja regioonide jaoks. Euroopa konsortsium arendab seda platvormi kaasrahastusega Euroopa Liidu programmist Erasmus+.
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Co-funded by the Erasmus+ programme of the European Union
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