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1
Technology and computers
Safe and Secure: Navigate Online Spaces Responsibly
Digital Youth Work Resource Hub
#Awareness-raising on young people’s digital rights and their risks, #data privacy, #Good Level. Creates a safe context for digital use and suggested young people to protect themselves from potential cybersecurity threats. , #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Good Level. Learns to integrate practice-based learning (non-formal learning) and youth participatory approaches in digital youth work practiceer personality., #Fair Level. Discusses with young people about the type of digital content they want to produce, #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms.
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4
Technology and computers
Digital Youth Work Resource Hub
#problem-solving with digital tools, #Critical digital literacy, #creative thinking, #Good Level. Sets together with young people educational aims for their own digital content production, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Elementary Level. Uses basic digital tools and devices to run some digital youth work activities with young people, based on own intuition, #Good Level. Understands digital youth work in a broad context of social effects and economic interests of digital transformation; applies solid ethical principles to both digital and traditional youth work., #Fair Level. Knows how to support young people to collectively, as a group, gather and reflect on online information (non-formal learning is social knowledge production). , #Fair Level. Supports young people to learn social skills through participation in digital communities, such as discussion groups, life-style sites, vlogs or gaming. , #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms.
4
Career and job readiness
Digital Youth Work Resource Hub
#Excellent Level. Runs digital youth work activities that are based on the guidelines of organisation, the ideas of young people, and on the principles set by the national and European organisations., #Excellent Level. Implements a process, designed with organisation, through which assess together with young people the individual and organisational priorities/needs connected to digital transformation. , #Excellent Level. Shares practices, as a member of a network, which meets regularly and aims at developing digital youth work., #Good Level. Helps young people to understand the difference between facts, mis/dis-information, and, in general, to critically analyse information. , #Excellent Level. Engages young people on equal footing in the planning, running and evaluation of digital activities; they are an integral part of the strategic approach to digital transformation., #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms. , #Good Level. Ensures that young people with fewer opportunities have participated in digital learning activities, such as thematic events, problem-solving, producing their own content, or vlogs.
4
Technology and computers
Digital Youth Work Resource Hub
#Excellent Level. Confident in using a diversity of digital tools and platforms to support youth work and deliver youth work services. (e.g. advanced technological equipment, digital cameras or software, AI tools), #Excellent Level. Creates different types of digital content and knows how to support others in similar processes (eg. podcasts; videos), #Good Level. Sets together with young people educational aims for their own digital content production, #Fair Level. Realizes that young people are interested in technological hobbies, and feels the need to support them, #Good Level. Gathers a group of young people to engage in technological activities and agreed about their learning outcomes, #Excellent Level. Constantly assess, together with young people and/or other youth workers on the quality of the digital work and reflects what has been learned; as an intentional process part of the digital youth work strategy. , #Excellent Level. Supports young people to create their communities, based on pre-set learning objectives, while reflecting on the results., #Fair Level. Advises young people on their basic functional skills, such as critically navigating through a variety of websites and platforms. , #Excellent Level. Helps young people to critically analyse current communication challenges related to the information crisis and the use of synthetic media. , #Good Level. Capable of advising and supporting young people to use advanced digital tools (or advanced functions of such tools) or create peer learning opportunities for them, #Fair Level. Is in a position to empower young people and other youth workers to experiment with digital means.
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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